In the field of Human-Computer Interaction, publications at the premier conferences are internationally regarded equal, if not superior, to publications in top HCI journals. According to Google Scholar Metrics, ACM CHI (#1; h5-index: 86) and ACM UIST (#4; h5-index: 45) are among the top venues in the area Human-Computer Interaction with an acceptance rate of about 25%. ISS (until 2016 called ITS) and SUI are the leading venues for interactive displays and spatial user interfaces and have competitive acceptance rates of 25 – 35%. Conference Papers are fully reviewed and considered terminal publications. Late Breaking Works and Demos are mostly juried and are considered non-archival publications.

GazeConduits: Calibration-Free Cross-Device Collaboration through Gaze and Touch
Simon Voelker, Sebastian Hueber, Christian Holz, Christian Remy, and Nicolai Marquardt
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Heatmaps, Shadows, Bubbles, Rays: Comparing Mid-Air Pen Position Visualizations in Handheld AR
Philipp Wacker, Adrian Wagner, Simon Voelker, and Jan Borchers
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HeadReach: Using Head Tracking to Increase Reachability on Mobile Touch Devices
Simon Voelker, Sebastian Hueber, Christian Corsten, and Christian Remy
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ARPen: Mid-Air Object Manipulation Techniques for a Bimanual AR System with Pen & Smartphone
Philipp Wacker, Oliver Nowak, Simon Voelker, Jan Borchers
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ForceRay: Extending Thumb Reach on Mobile Touch Devices Using Force Input
Christian Corsten, Marcel Lahaye, Jan Borchers, and Simon Voelker
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Springlets: Expressive, Flexible and Silent On-Skin TactileInterfaces
Nur Al-huda Hamdan, Adrian Wagner, Simon Voelker, Jürgen Steimle, Jan Borchers
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Off-Surface Tangibles: Exploring the Design Space of Midair Tangible Interaction
Christian Cherek, David Asselborn, Simon Voelker and Jan Borchers
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Supporting Data Workers To Perform Exploratory Programming
Krishna Subramanian, Ilya Zubarev, Simon Voelker, and Jan Borchers
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CutCAD – An Open-source Tool to Design 3D Objects in 2D
Florian Heller an Jan Thar, Dennis Lewandowski, Mirko Hartmann, Pierre Schoonbrood, Sophy Stoenner, Simon Voelker, and Jan Borchers
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Use the Force Picker, Luke: Space-Efficient Value Input on Force-Sensitive Mobile Touchscreens
Christian Corsten, Simon Voelker, Andreas Link, and Jan Borchers
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Physical Guides: An Analysis of 3D Sketching Performance on Physical Objects in Augmented Reality
Philipp Wacker, Adrian Wagner, Simon Voelker, and Jan Borchers
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Sketch&Stitch: Interactive Embroidery for E-textiles
Nur Al huda Hamdan, Simon Voelker, and Jan Borchers
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StatWire: Visual Flow-based Statistical Programming
Krishna Subramanian, Johannes Maas, Michael Ellers, Chat Wacharamanotham, Simon Voelker, and Jan Borchers
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Tangible Awareness: How Tangibles on Tabletops Influence Awareness of Each Other’s Actions
Cherek, Christian and Brocker, Anke and Voelker, Simon and Borchers, Jan
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Physical Guides: An Analysis of 3D Sketching Performance on Physical Objects in Augmented Reality
Philipp Wacker, Adrian Wagner, Simon Voelker, and Jan Borchers
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BackXPress: Using Back-of-Device Finger Pressure to Augment Touchscreen Input on Smartphones
Christian Corsten, Bjoern Daehlmann, Simon Voelker, and Jan Borchers
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Release, Don’T Wait!: Reliable Force Input Confirmation with Quick Release
Christian Corsten, Simon Voelker, and Jan Borchers
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Combining Direct and Indirect Touch Input for Interactive Workspaces Using Gaze Input
Simon Voelker, Andrii Matviienko, Johannes Schöning, and Jan Borchers
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Knobology Revisited: A Comparison of User Performance Between Tangible and Virtual Rotary Knobs
Simon Voelker, Kjell Ivar Øvergård, Chat Wacharamanotham, and Jan Borchers
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PERCs: Persistently Trackable Tangibles on Capacitive Multi-Touch Displays
Simon Voelker, Christian Cherek, Jan Thar, Thorsten Karrer, Christian Thoresen, Kjell Ivar Øvergård, and Jan Borchers
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Transporters: Vision & Touch Transitive Widgets for Capacitive Screens
Florian Heller, Simon Voelker, Chat Wacharamanotham, and Jan Borchers
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An Interaction Model for Grasp-Aware Tangibles on Interactive Surfaces
Simon Voelker, Christian Corsten, Nur Al huda Hamdan, Kjell Ivar Øvergård, and Jan Borchers
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Von der Fläche zur Kurve: Multi-Touch auf beliebigen Oberflächen und Objekten
Jan Borchers, Christian Corsten, Max Möllers, and Simon Voelker
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An Evaluation of State Switching Methods for Indirect Touch Systems
Simon Voelker, Chat Wacharamanotham, and Jan Borchers
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PerspectiveTable: Blending Physical and Virtual Collaborative Workspaces
Fabian Hennecke, Simon Voelker, Maximilian Schenk, Hauke Schaper, Jan Borchers, and Andreas Butz
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PUCs: Detecting Transparent, Passive Untouched Capacitive Widgets on Unmodified Multi-touch Displays
Simon Voelker, Kosuke Nakajima, Christian Thoresen, Yuichi Itoh, Kjell Ivar Øvergård, and Jan Borchers
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Simplifying Remote Collaboration Through Spatial Mirroring
Fabian Hennecke, Simon Voelker, Maximilian Schenk, Hauke Schaper, Jan Borchers, and Andreas Butz
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Conceptual Framework for Surface Manager on Interactive Tabletops
Nur Al-huda Hamdan, Simon Voelker, Jan Borchers
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Understanding Flicking on Curved Surfaces
Simon Voelker, Christine Sutter, Lei Wang, and Jan Borchers
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Dynamic Portals: A Lightweight Metaphor for Fast Object Transfer on Interactive Surfaces
Simon Voelker, Malte Weiss, Chat Wacharamanotham, and Jan Borchers
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FingerFlux: Near-surface Haptic Feedback on Tabletops
Malte Weiss, Chat Wacharamanotham, Simon Voelker, and Jan Borchers
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BendDesk: Dragging Across the Curve
Malte Weiss, Simon Voelker, Christine Sutter, and Jan Borchers
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